Timbs Trails was a project for Timberland to bring an explorative game based on Timberlands heritage. For this project we had to deliver the game on desktop and mobile without installing a seperate app. We ended up using Unity Webgl for the 3d engine and I modelled all the environments in Blender.
Due to the very tight restrictions to get mobile webgl working we had to really optimise models and textures a lot to fit into memory.